RE4 Wii Edition Proving the Custom Controls Plea.

A while ago I whined a bit about games not often allowing us to customize controls. It seems like something that shouldn’t be too hard, but it’s not happening anyway.
Enter Resident Evil 4: Wii Edition. The review of the game over at GameTrailers.com points out that if you don’t like the new motion controls, you can play the game with the Wii Classic Controller or a standard Gamecube controller instead. Now that is what I would have to call “done properly.” There’s no better time for me to make this point again, so here it goes.
Take a look at the reviews for the Wii games. The biggest games are very polarizing for the reviewers and the players and it’s all based on the controls. If there isn’t only one way that makes sense for the game to control, throw them all in there and let the player choose how they play the game. All games ought to have at least two ways to play if you’re not going to simply let us remap the actions to different buttons or motions.
You can check out the video review I mentioned below, where they give the game a 9.3, by the way. The controller options are mentioned about four-fifths of the way through the video.
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The only thing is, aside from the aiming, there ARE no motion controls for the Wii version. Well, there’s a ‘quick slash,’ buts its actually slower than holding ‘C’ and hitting ‘A.’
Which means, playing with the horribly designed Classic Controller feels exactly the same as playing with a Wii Remote/Nunchuck. But RE4 had control issues a while ago, so…
so what’s the point of buying the Wii if you are going to use a normal controller for it?
who the hell would buy RE4 for the Wii and use a normal controller when they already got it on the PS2 or Gamecube?
are the Nintendo fanboys that nutz?
A couple of reasons, Brent.
1. MORE OPTIONS ARE ALWAYS BETTER. Even if nobody used the feature, it’s a bullet point on the box and in the reviews. Also, considering there are people with a Wii who bought the Gamecube version of Twilight Princess because they wanted to play it that way, this makes sense.
2. The Gamecube version had better graphics than the PS2 version, but less content. There are additional missions and more playable characters in the PS2 version. The Wii version has the better visuals of the Cube version with the better content of the PS2 version, plus the various control options, at a budget price.