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	<title>Comments on: Achievements Shmachievements: Game Developers Vs. The Gamers</title>
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	<description>Aeropause is a video game blog that explores game culture, trends, technologies and innovations</description>
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		<title>By: Paul Munn</title>
		<link>http://www.aeropause.com/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/comment-page-1/#comment-19901</link>
		<dc:creator>Paul Munn</dc:creator>
		<pubDate>Mon, 04 Jun 2007 17:52:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/#comment-19901</guid>
		<description>Oops I wanted to add that I do see a big draw for Achievements.  When I first made an Xbox Live identity a little while back it was nice to see the few points I earned trickle into it.

Gamerscores are far from universally loved, though, and that surprises me a bit.  I think Certis over at GamersWithJobs derisively calls them Nerd Points.  He doesn&#039;t care about them at all.

I&#039;d love to see an equivalent score system come to the PS3, even if it&#039;s not required like Achievements are on the 360.
</description>
		<content:encoded><![CDATA[<p>Oops I wanted to add that I do see a big draw for Achievements.  When I first made an Xbox Live identity a little while back it was nice to see the few points I earned trickle into it.</p>
<p>Gamerscores are far from universally loved, though, and that surprises me a bit.  I think Certis over at GamersWithJobs derisively calls them Nerd Points.  He doesn&#8217;t care about them at all.</p>
<p>I&#8217;d love to see an equivalent score system come to the PS3, even if it&#8217;s not required like Achievements are on the 360.</p>
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		<title>By: Paul Munn</title>
		<link>http://www.aeropause.com/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/comment-page-1/#comment-19900</link>
		<dc:creator>Paul Munn</dc:creator>
		<pubDate>Mon, 04 Jun 2007 17:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/#comment-19900</guid>
		<description>James, very good point.  It&#039;s not so much extra content as desirable unlockables.

That&#039;s why I poured all those hours into Devil May Cry 3: Special Edition and now God of War II.  It&#039;s more fun to go and pound the heck out of things the second time through with the unlocked goodies when the same enemies threw Kratos around like a ragdoll the first time around.

A clown suit in Gears for online play would be great.  Even better?  Instead of a chainsaw kill move you&#039;d hit them with a pie.  Nothing unbalancing, just a showpiece alternative with the same strength that shows off that you made it through the game.

I&#039;m glad you&#039;re enjoying the Warhawk Beta.  No patch for the lockups yet hm.  Hopefully they run that patch through the ringer.  Maybe they&#039;re doing something silly and lumping content additions into the patch before they test it on the public more fully?
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		<content:encoded><![CDATA[<p>James, very good point.  It&#8217;s not so much extra content as desirable unlockables.</p>
<p>That&#8217;s why I poured all those hours into Devil May Cry 3: Special Edition and now God of War II.  It&#8217;s more fun to go and pound the heck out of things the second time through with the unlocked goodies when the same enemies threw Kratos around like a ragdoll the first time around.</p>
<p>A clown suit in Gears for online play would be great.  Even better?  Instead of a chainsaw kill move you&#8217;d hit them with a pie.  Nothing unbalancing, just a showpiece alternative with the same strength that shows off that you made it through the game.</p>
<p>I&#8217;m glad you&#8217;re enjoying the Warhawk Beta.  No patch for the lockups yet hm.  Hopefully they run that patch through the ringer.  Maybe they&#8217;re doing something silly and lumping content additions into the patch before they test it on the public more fully?</p>
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		<title>By: DaKing240</title>
		<link>http://www.aeropause.com/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/comment-page-1/#comment-19899</link>
		<dc:creator>DaKing240</dc:creator>
		<pubDate>Mon, 04 Jun 2007 07:49:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/#comment-19899</guid>
		<description>Interesting article, when you start tracing it back to the origin. Thanks for the link to our site!
</description>
		<content:encoded><![CDATA[<p>Interesting article, when you start tracing it back to the origin. Thanks for the link to our site!</p>
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		<title>By: used cisco</title>
		<link>http://www.aeropause.com/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/comment-page-1/#comment-19898</link>
		<dc:creator>used cisco</dc:creator>
		<pubDate>Mon, 04 Jun 2007 03:56:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/#comment-19898</guid>
		<description>&quot;Even with the lock-ups, the Warhawk Beta blows Halo 3 out of the water.&quot;

*Gasp*

....he didn&#039;t just...... oh yes he did!
;)
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		<content:encoded><![CDATA[<p>&#8220;Even with the lock-ups, the Warhawk Beta blows Halo 3 out of the water.&#8221;</p>
<p>*Gasp*</p>
<p>&#8230;.he didn&#8217;t just&#8230;&#8230; oh yes he did! <img src='http://www.aeropause.com/wordpress/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: James</title>
		<link>http://www.aeropause.com/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/comment-page-1/#comment-19897</link>
		<dc:creator>James</dc:creator>
		<pubDate>Sun, 03 Jun 2007 18:43:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/#comment-19897</guid>
		<description>I think the problem with achievements is that they replace extra content in the game.  As an example, I played through the original Metal Gear Solid at least three times just to get the tuxedo skin and the bandana that lets you stay invisible.

I wrote about my disappointment with Achievements back in November...

&lt;a href=&quot;http://www.aeropause.com/archives/2006/11/achievements_ar/&quot; rel=&quot;nofollow&quot;&gt;http://www.aeropause.com/archives/2006/11/achievements_ar/&lt;/a&gt;

...after I beat Gears on Hardcore.  I didn&#039;t get anything but an achievement, I would&#039;ve rather been able to play through the game in a full clown suit or get a big red nose for Fenix to wear online.

My score is insignificant to me now.  To be completely honest, my 360 is a big paper weight since the PS3 landed in April.  Even with the lock-ups, the Warhawk Beta blows Halo 3 out of the water.
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		<content:encoded><![CDATA[<p>I think the problem with achievements is that they replace extra content in the game.  As an example, I played through the original Metal Gear Solid at least three times just to get the tuxedo skin and the bandana that lets you stay invisible.</p>
<p>I wrote about my disappointment with Achievements back in November&#8230;</p>
<p><a href="http://www.aeropause.com/archives/2006/11/achievements_ar/" rel="nofollow">http://www.aeropause.com/archives/2006/11/achievements_ar/</a></p>
<p>&#8230;after I beat Gears on Hardcore.  I didn&#8217;t get anything but an achievement, I would&#8217;ve rather been able to play through the game in a full clown suit or get a big red nose for Fenix to wear online.</p>
<p>My score is insignificant to me now.  To be completely honest, my 360 is a big paper weight since the PS3 landed in April.  Even with the lock-ups, the Warhawk Beta blows Halo 3 out of the water.</p>
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		<title>By: used cisco</title>
		<link>http://www.aeropause.com/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/comment-page-1/#comment-19896</link>
		<dc:creator>used cisco</dc:creator>
		<pubDate>Sun, 03 Jun 2007 03:08:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/#comment-19896</guid>
		<description>Exactly.  I mean seriously, aren&#039;t we all pretty glad that Sony copied the analog thumbstick and rumble?  They were great innovations for the controller at the time, and without them we wouldn&#039;t have had the Dual Shock.  Just admit they were great and move on.  Likewise, Sony and Nintendo should copy achievements, or at least come up with a competitive implimentation that makes games more interesting and increases their longevity.
</description>
		<content:encoded><![CDATA[<p>Exactly.  I mean seriously, aren&#8217;t we all pretty glad that Sony copied the analog thumbstick and rumble?  They were great innovations for the controller at the time, and without them we wouldn&#8217;t have had the Dual Shock.  Just admit they were great and move on.  Likewise, Sony and Nintendo should copy achievements, or at least come up with a competitive implimentation that makes games more interesting and increases their longevity.</p>
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		<title>By: Joe</title>
		<link>http://www.aeropause.com/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/comment-page-1/#comment-19895</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sat, 02 Jun 2007 22:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/#comment-19895</guid>
		<description>You mean like the analog control stick, rumble, shoulder buttons, and the d-pad? It&#039;s strange that those innovations were uniformly copied to the point of ubiquitousness, yet everybody is determined to cut their own path on online networking and ancillary stuff like achievements.
</description>
		<content:encoded><![CDATA[<p>You mean like the analog control stick, rumble, shoulder buttons, and the d-pad? It&#8217;s strange that those innovations were uniformly copied to the point of ubiquitousness, yet everybody is determined to cut their own path on online networking and ancillary stuff like achievements.</p>
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		<title>By: used cisco</title>
		<link>http://www.aeropause.com/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/comment-page-1/#comment-19894</link>
		<dc:creator>used cisco</dc:creator>
		<pubDate>Sat, 02 Jun 2007 19:17:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/#comment-19894</guid>
		<description>Achievements are a great idea. Period.

Just once, I wish a competing game company would come out and say something like, &quot;You know what, &quot;X&quot; is a great idea, so we plan to implement it on our platform as well.&quot;

Personally, I think they would get more credit than grief from consumers.  It&#039;s certainly better than the existing paradigm, in which they STILL copy ideas but try to bullshit us with something like, &quot;we had plan for motion control BEFORE the Wii got popular&quot;, etc.

If you like an idea, copy it, and give credit, and move on.
</description>
		<content:encoded><![CDATA[<p>Achievements are a great idea. Period.</p>
<p>Just once, I wish a competing game company would come out and say something like, &#8220;You know what, &#8220;X&#8221; is a great idea, so we plan to implement it on our platform as well.&#8221;</p>
<p>Personally, I think they would get more credit than grief from consumers.  It&#8217;s certainly better than the existing paradigm, in which they STILL copy ideas but try to bullshit us with something like, &#8220;we had plan for motion control BEFORE the Wii got popular&#8221;, etc.</p>
<p>If you like an idea, copy it, and give credit, and move on.</p>
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		<title>By: Sifer2400</title>
		<link>http://www.aeropause.com/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/comment-page-1/#comment-19893</link>
		<dc:creator>Sifer2400</dc:creator>
		<pubDate>Sat, 02 Jun 2007 18:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/#comment-19893</guid>
		<description>i think its a great idea some games become more interesting with the the spacial achievements
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		<content:encoded><![CDATA[<p>i think its a great idea some games become more interesting with the the spacial achievements</p>
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		<title>By: brent Kailbourn</title>
		<link>http://www.aeropause.com/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/comment-page-1/#comment-19892</link>
		<dc:creator>brent Kailbourn</dc:creator>
		<pubDate>Sat, 02 Jun 2007 14:59:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/06/achievements-shmachievements-game-developers-vs-the-gamers/#comment-19892</guid>
		<description>I&#039;m most proud getting all the achievements on Custard&#039;s Last Stand.  Especially the one for 50points for getting all the beaver&#039;s scalped.
</description>
		<content:encoded><![CDATA[<p>I&#8217;m most proud getting all the achievements on Custard&#8217;s Last Stand.  Especially the one for 50points for getting all the beaver&#8217;s scalped.</p>
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