Virtual Console Ninja Double Vision get!

Two ninja games today, and Pac-Man. Ninja Spirit is yet another TG-16 game I never played or heard of, because I played the other two systems back then. Nobody I knew even had a TG-16, you know? I’ve heard some glowing things about Ninja Spirit, particularly in the controls, which is key in ninja games, you know. They’re supposed to be stealthy and sneaky, stuff like that, usually you imagine them as pretty agile. Lloyd and Edgar at the WiiSpot Podcast were talking about it recently, since we knew it was coming pretty soon, and they seemed pretty fond of it.
Still, I couldn’t resist Tecmo’s Brawler/Platformer Ninja Gaiden (that’s Japanese for Stealth Story, in case you were wondering) at 500 points. I never finished that game back in the day (the day is “street” for 1989… picture Paula Abdul singing “straight up” and you get a timeframe) and I was itching to get my hands on it again. The control in the game is very impressive for its era. It’s so much tighter than the original Castlevania. It is enemy spawn hell though. Got to love those football players launching through the air to their death in an infinite loop in stage 2-1. Good times… or as Ryu would say, “…”
Ninja Spirit, or uh, “Stealth Spirit,” is 600 points, and that’s IREM’s work, another action brawler type game. IREM, the people behind R-Type, yeah them. Explains the crazy huge bosses I see in screenshots and the sweet visuals.
And finally, Namco’s Pac-Man who needs no introduction… 500 points.
Note that the links in this article weren’t live yet, because Nintendo’s running behind. As always.
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http://www.gamespot.com/users/mclazyj/?tag=login;profile Joe (Aeropause)
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http://www.aeropause.com Stephen Munn









