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Tiny Diggers – An iPad Construction Truck Game for Kids Age 2-5

February 20, 2012 – 12:39 pm | 3 Comments

Tiny Diggers has just been released on the iPad and soon the Mac computer. Here’s the details on this fun, educational game from TouchTilt Games.
Tiny Diggers Delivers Learning With Construction Trucks For Kids on the …

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Home » MMO, Online, PC

EVEgate Continues

Submitted by on May 28, 2007 – 10:21 pm3 Comments

shreddedpaper.jpgSlashdot recently reported on an apparent continuation of the EVE Online “scandal” where CCP had been tacitly helping specific player-run organizations and alliances. Well, this time someone is claiming the much-vaunted player-centric RP storylines have been manipulated so that certain alliances will win the in-game battles and contests.

There is a fairly detailed description of what went on when an ISD reporter got blackballed by CCP at the behest of an in-game alliance. Kinda pathetic.

Whatever. If CCP had any credibility left since the last community explosion, it is surely completely gone at this point. I pretty much have sworn off EVE for some time, and stuff like this certainly doesn’t encourage me to go back. Stick a fork in it, EVE is done.

  • Mazoc

    Never take anything related to goonfleet as automatically true. These are the goons, the Something Aweful goons, the same that since day one stated their objective as simply griefing every EVE player they could find and exploiting every rule available.

    Also, the volunteer didn’t get banned because an alliance wanted him banned, but for breaking a prime volunteer rule. That someone affected happened to know this rule and how to report it (or was a dev himself) doesn’t mean the volunteer didn’t break a rule, only that he got caught.

    Not to say there aren’t rotten apples amongst CCP’s staff or that a certain alliance doesn’t have or has had a few devs on their side. But seriously, making it look like the whole company is behind some grand scheme to back one player alliance is just stupid.

  • http://www.farbot.com/ Paul Munn

    Dealing with people able to invoke absolute powers or curry favors from the game’s developers via cheats and hacks is something common in all sorts of games. This is why more and more people I know won’t play online with strangers anymore. You set up your own game, lock it with a password, and off you go.

    But with EVE, you’re thrown out there against rival armadas and corporations and you have to compete against them. The assumption is that it’s a level playing field — if the corp beats your corp it’s because they’ve amassed more resources, used better tactics, all sorts of goodies. If that is broken by foul play and connectivity to the game developers willing to break the rules, then competitive play is worthless. You are powerless against your opponent and will never know if your fight is even winnable.

    As for rigged events, if all the combatants are players, I can’t see how that is supposed to work and be acceptable to the participants at all.

    The dog-eat-dog world of EVE didn’t really appeal to me back when I tried it, despite the great draw of its sci-fi setting and bevy of options for how to play, but if the deck is always stacked due to out-of-game factors, I’d never play it again.

  • Bill

    I can’t believe anyone is still playing EVE with the way the dev cheating was handled before (um nothing done) and the top management’s excuse to why nothing was done (we were on vacation at the time).

    Reading that article makes a pretty good case against CCP if it’s all true.