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Review: Dragon Ball Z – Ultimate Tenkaichi (PS3)

October 28, 2011 – 12:44 pm |

I really liked last year’s DBZ game, Dragon Ball Z: Burst Limit 2. It felt like the franchise had finally achieved some serious attention with a game that was both deep and fun.
This year, we …

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Home » Nintendo Wii

Ones to Watch: May 2007 Wii Releases

Submitted by on April 30, 2007 – 8:30 pmNo Comment

daffodils-banner.png
Suddenly, we’ve gone straight from winter weather to summer weather here, and it’s pretty disconcerting for April. Not that I’m complaining that it didn’t go in the opposite direction, but spring to summer would have been nice. Or even spring to spring, which would have made sense. Welcome to the northeast, amirite? Woo!

Anyway, it’s almost May, and you’re probably not as broke as I am right now, so you want to spend some cash on Wii games, I know it. Here’s some good ideas of the big titles hitting this Mortal May.

border="0" cellpadding="0" cellspacing="2">
style="text-align: right; background-color: rgb(204, 255, 255);"
colspan="4">Spring 2007
style="text-align: right; background-color: rgb(204, 255, 255);"
colspan="4">Friday, May 4th
style="text-align: right; background-color: rgb(204, 255, 255);"
colspan="4">Tuesday, May 15th
style="text-align: right; background-color: rgb(204, 255, 255);"
colspan="4"> Tuesday, May 29th
style="width: 140px; height: 200px;" alt="Heatseeker"
src="http://www.aeropause.com/archives/images/heatseeker-wii-boxart.png">
HEATSEEKER style="font-style: italic;">
IR
Gurus/Codemasters
colspan="4"> href="http://www.codemasters.com/heatseeker/"> style="text-decoration: underline;">Official Website style="font-style: italic;">

href="http://www.aeropause.com/archives/2006/10/new_dogfighter_1/">New
Dog-Fighter Flies to Wii, PSP, PS2 on 5 October 2006

href="http://www.aeropause.com/archives/2007/02/heatseeker_comi/">Heatseeker
coming in under the radar. on 5 February 2007

href="http://www.aeropause.com/archives/2007/03/heatseeker_trai/">Heatseeker
trailer, enemy planes really pop. on 31 March 2007

“As I’ve mentioned
earlier, I am
keeping
an eye on Heatseeker
,
which doesn’t have a concrete release date yet. I’m very impressed by
the impact cam innovation, which could make for some great fun when the
bad guys go kablooie.

It seems to me a
dogfighting game would be an ideal candidate for
online co-op or competitive play, particularly with voice chat.
Wouldn’t it be nice to see a surprise like that? Well, no luck there.
No plans for online play in this one yet, as far as I can tell.”

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style="width: 142px; height: 200px;" alt="Spider-Man 3 - Wii"
src="http://www.aeropause.com/archives/images/Spider-Man3_FINAL_Wiiboxart_160w.jpg">
SPIDER-MAN
3

Vicarious Visions/Activision
colspan="4">Official
site
:

name="movie" value="http://www.youtube.com/v/Uj9TZepsXng"> name="wmode" value="transparent"> style="font-style: italic;">This is Spider-Man™
like you’ve never seen him before. style="font-style: italic;">


BOLDER. style="font-style: italic;">
Feel the rush of
protecting New York as the heroic Spider-Man™, plus feel the
thrill of becoming the more aggressive Black-Suited
Spider-Man™—unleashing your powers while struggling
against the darkness that threatens to tear your world apart.
style="font-style: italic;">


BIGGER. style="font-style: italic;">
Explore the most
massive, most detailed New York City ever in a Spider-Man™
game, roaming from skyscraper to subway and beyond.
style="font-style: italic;">


BETTER. style="font-style: italic;">
Not only does
next-gen technology raise the bar in gameplay, a unique combat system
and unprecedented freedom to call the shots make this the most fun and
exciting Spider-Man™ gaming experience ever.
style="font-style: italic;">


Possess the
never-before-experienced powers of Black-Suited Spider-Man™.
Feel the adrenaline as your powers explode in the role of Black-Suited
Spider-Man™—unleashing incredible agility, amazing
durability and awe-inspiring web abilities. But be warned—the
rush your intensified powers bring could overwhelm you.
style="font-style: italic;">
  
      
style="font-style: italic;">
More freedom than
ever. More city than ever. For the first time, enjoy unprecedented
freedom—choosing what you want to do, when you want to do it.
There’s no checklist to complete in order to progress. You
set your own next goal, roaming anywhere you want—including
subterranean areas such as subways, sewers and villains’
lairs—in the most massive, detailed New York City ever seen
in a Spider-Man™ game.
style="font-style: italic;">


Experience an
all-new combat system, two exciting ways. Redesigned from the ground
up, a unique combat system empowers both Spider-Man™ and
Black-Suited Spider-Man™ to perform suit-specific powers and
abilities. State of the art animations, combos and finishers make
punch, kick and web attacks more super-heroic than ever. Battle 10 of
Spider-Man’s most infamous enemies from the movie and
Marvel® universe, including Sandman™ and
Venom™.
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style="width: 141px; height: 200px;"
alt="Mortal Kombat Armageddon - Wii"
src="http://www.aeropause.com/archives/images/934714_78413_front.jpg">
MORTAL
KOMBAT: ARMAGEDDON

Midway/Midway
colspan="4">Official
site
:

href="http://www.aeropause.com/archives/2007/03/the_wife_wants/">The
wife wants a good fight, and now. on 24 March 2007.

Mortal Kombat is one of those series that I never really got into, and
I really thought the train of sequels was rolling downhill. I’m the
first to admit it was really lack of experience with the game that put
me in that perspective. When others were playing Mortal Kombat, I was
playing Street Fighter, Eternal Champions and even the occasional round
of Virtua Fighter.

The past couple of iterations of Mortal Kombat have reviewed strongly,
and one of the strongest games in the series saw release last year on
PS2 and Xbox: Mortal Kombat: Armageddon. Now, it’s got the Wii
treatment, with the graphics polished up and gesture controls that make
perfect sense once you see them in action. Remember doing a
quarter-circle back on a D-pad then think about drawing that shape in
the air with the remote. Which is easier?

The argument I hear most when I mention that is that it would make the
game too easy if you could execute all the moves. Well, no. It would
make the game fair. It’s the ridiculous button combos we need to learn
to do the moves that make fighting games so inaccessible. I’m dying to
try this game.
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style="width: 140px; height: 200px;" alt="Mario Party 8 - Wii"
src="http://www.gametrailers.com/moses/boxart/3394-i_10909.jpg">
MARIO
PARTY 8
Hudson/Nintendo
colspan="4"> href="http://www.nintendo.com/gamemini?gameid=WnjIJm5FSwjb8m39oUzkZvIqkRXZ6F-I">Official
site

style="font-style: italic;">The world’s most
popular party video game is getting a lot crazier in Mario Party 8 for
the Wii. Whether you’re shaking up cola cans or lassoing
barrels, you and your friends will be drawn into the action like never
before using the Wii Remote! style="font-style: italic;">


Play with motion
control! Row your way down a river, punch a statue to pieces, steer
race cars and mopeds, and handle a balancing pole while walking a
tightrope!




Play with the
pointer! Drag and drop decorations onto cakes, shoot Boos in haunted
house, quickly choose your answer in a game show!
style="font-style: italic;">


Mash those Wii
Remote buttons! Jump and pummel your way through a football brawl, hop
and run across an obstacle course of spinning platforms!
style="font-style: italic;">


Mario Party 8
includes six brand-new boards, dozens of minigames and many new modes
style="font-style: italic;">


In a franchise
first, you can collect special power-ups and transform your character
into a boulder that smashes rivals or a coin-sucking vampire! Mario
Party 8 includes “extra-large” minigames like Star
Carnival Bowling and Table Menace.

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