Let’s Twist Again Like We Did Last Summer
I’m currently playing through God of War II and I have to admit one of the more fun things to do is come up against enemies faced in the original God of War. The game’s expert pacing gives you a delicious helping of carnage right after a puzzle to help soothe any frustrations, and when I see an old friend from God of War to take apart, my spirits are always lifted by it. “Hey! I know you!” I said when a medusa appeared in God Of War II for the first time. “I wonder, do I twist your head off just the same way in this game as in the previous one?”
It turns out that yes, you do kill the medusas the same way: by rolling the left stick in a half circle to loosen up the neck, and then a full circle to pop the head off. Once the game had established that I could do it with a single medusa, and that I could escape being petrified by its gaze, it gave me three or four at a time to play with. This is a pattern it repeats in other parts of the game, serving up a new type of enemy for a sampling of what it offers and then giving you a heaping plate of them to test how well that lesson translates to groups of them.
Here’s a tip: avoid jumping around when fighting creatures that can petrify you. Petrification while on foot isn’t immediately fatal — you wiggle the left stick back and forth to break free — but getting struck or falling down while petrified is. If you’re jumping around and get turned to stone in mid-air, you’ll fall straight down and shatter, ending your time as a lord of leaping. This is especially aggravating when you’re up against a boss creature that has petrification.
Image credit: DigitalBackspin.
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Willey











