Guess Which God of War Level Wasn’t Play Tested?
I finished God of War II last week and took some time to watch the entire set of material on the additional DVD of behind the scenes content that came with the game. Some of the videos discussed play testing and even showed footage of the play tests of God of War II and how critical it was to the game’s success.
On the God Of War II DVD one little tidbit came to light that I hadn’t seen or heard anywhere else. The Blades of Hades level in God of War was the ONLY level that was NOT play tested. “And you know how good THAT came out,” Cory Barlog, Director of God of War II, said in the clip about it.
Some time ago David Jaffe apologized for the extremely difficult and upsetting segment of God of War known as the Blades of Hades level. This level, in case you didn’t suffer through it like I did, involved Kratos having to climb up, climb down, or walk across various rotating poles sporting very sharp blades. These blades would knock him off of vertical poles, or send him flying off horizontal ones to start again or plummet to his death. It was enormously frustrating.
Incidentally, the DVD also showed how incredibly hard it is to make probably the very best single-player game of the last generation. I can only wonder how grueling and difficult it will be to make God of War III on the PS3.
-
Dave
-
John H.
-
Mac
-
http://lieberman.max.googlepages.com Maxathon
-
Dave









