Console game patching needs to end.
Nintendo recently agreed to replace my broken Twilight Princess disc, and responses to this have been generally in two categories.
1. Yay, Nintendo! Legendary customer service!
2. Why not just issue a patch over the Internet instead?
While I disagree with the idea that replacing a broken game should be considered “above and beyond” I don’t think patching console games is acceptable either. They need to work properly out of the box or be replaced. Consoles are supposed to be easy to use, these are not PCs. Not everyone has an Internet connection and the skill set to patch software. This goes back to the reaction back in 2003 when Unreal Championship for Xbox was set to receive a patch, something possible because of the first Xbox’s 8GB HDD. The first thing we all said was, “great, now this can become a standard so software can be released unfinished and patched later.”
What games need is to spend more time in testing so that these things don’t happen. Big games with lots of possible problems need to spend even more. Twilight Princess in particular spent a lot of time in development and I wouldn’t be surprised to hear that a portion of the wait was due to bug fixes being issued. Major bugs like this one warrant a replacement of the software disc, something that is minor in cost to the manufacturer.
Now don’t get me wrong here, of course hard drives in consoles are a good thing. More storage is always better and I think Nintendo should have at least had an external storage option available at launch. But I wouldn’t want them to use that for patching their games. Hard drives in consoles should be for game saves and downloadable content. With a mere 512MB of flash memory built into every Wii, we Wii owners are likely to miss out on a lot of stuff this generation if we don’t pick up a competing console as well, even if Nintendo does start selling more storage separately.
The other problem with issuing patches is, at some point, that patch will no longer be available, and if you want to play that game, maybe a generation down the line, you no longer have that patch. Of course, all of this will be moot the day games are distributed solely online, cutting off a whole section of the gaming market from console gaming and destroying it forever.
See also:
Nintendo replacing buggy Zelda discs.
Epic to Patch their Gears of War Patch
Xbox: Unreal Championship to be PATCHED, rant at Farbot.
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Joe Haygood
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http://www.consolecolors.com Kat
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http://foshi.wordpress.com Foshi
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http://www.farbot.com/ Paul
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Dag
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http://www.eklipse.net Mike
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James










