Brawl online multiplayer: promises, promises.
Dateline: May 2005. Satoru Iwata has just finished saying that a sequel to Super Smash Bros Melee will appear at system launch, with online play.
Iwata said that Nintendo is hard at work on a Super Smash Bros. sequel that will debut for the launch of Revolution. The system is scheduled to ship in mid-2006, according to reports. Better yet, this new Revolution Smash Bros. will take advantage of the console’s Wi-Fi capabilities for online play out of the box.*
We would later learn that this was not the case. Apparently NOJ president Iwata jumped the gun more than a little, as the game wasn’t even in the planning stages at that point. According to Famitsu, via IGN in December 2005:
Sakurai accepted a proposal by Nintendo president Satoru Iwata to direct the title following the surprise announcement of the its development at Nintendo’s E3 press conference (it was a surprise to Sakurai more than anyone, as he hadn’t heard of the project at the time).**
So you’ve got Iwata claiming online play when the game didn’t even have a director. I smelled trouble then and it’s getting stinkier all the time.
Will the game take advantage of Nintendo Wi-Fi Connection?
Mr. Sakurai: One of the primary reasons that this game was even created was because Nintendo staff said that when taking the console online, probably the best title to do so would be Super Smash Bros. Because of that, we’re going to try very hard to do that. But, at the same time, I think it would be a lot of work for us to allow four players to play simultaneously and try to find out who’s number one. So, we’re mainly focusing on bringing multiple people together to play simultaneously in perhaps new and different ways.***
I’m not getting a good feeling from this. Here’s my prediction: Nintendo will try to quietly drop online multplayer from Smash Bros Brawl, and will face a serious backlash as a result. The really sad thing about all this is I don’t think online play would work in Brawl unless they go completely nuts with it, allowing in-match voice chat for smack talk, which I don’t expect from Nintendo, friend codes or not.
It’s interesting to see the contrast in the amount of attention Sony’s bull crap gets and how quickly people forget Nintendo’s backpedaling. The only thing people are upset about here is that DVD playback wasn’t in the console? I mean, I’m disappointed too, because I hate my DVD player, but I’m a lot more upset staring down the barrel of this seeming eventuality. At any rate, I loved Smash Bros Melee without online play and I’ll love Brawl the same, but I plan to hold Nintendo to scrutiny if they back over such bluster.
* E3 2005: Smash Bros. For Revolution < IGN.
** Sakurai Elaborates on Smash Bros. Revolution < Famitsu, via IGN.
*** Super Smash Bros. Brawl Developer Interview < Nintendo.com
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freelancer
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http://www.farbot.com/ Paul Munn
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exkon
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John H.









