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	<title>Comments on: Review &#8212; Crackdown is not another Z.O.E.</title>
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		<title>By: George</title>
		<link>http://www.aeropause.com/2007/02/review-crackdown-is-not-another-zoe/comment-page-1/#comment-18444</link>
		<dc:creator>George</dc:creator>
		<pubDate>Mon, 12 Feb 2007 18:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/02/review-crackdown-is-not-another-zoe/#comment-18444</guid>
		<description>Honestly, I haven&#039;t tested the jump-in jump-out (no one on my friends&#039; list is playing Crackdown, yet), but as far as co-op in general, there is no loading. No &quot;regenerating&quot; etc. Unless you die, of course...

And yes, if you kill civilians with a gun, it docks your firearms. Punch them, it docks your strength. Explode them, it docks your explosives, etc. Yeah, I rather like that aspect as well, it&#039;ll keep some people from freaking out about running down civilians.
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		<content:encoded><![CDATA[<p>Honestly, I haven&#8217;t tested the jump-in jump-out (no one on my friends&#8217; list is playing Crackdown, yet), but as far as co-op in general, there is no loading. No &#8220;regenerating&#8221; etc. Unless you die, of course&#8230;</p>
<p>And yes, if you kill civilians with a gun, it docks your firearms. Punch them, it docks your strength. Explode them, it docks your explosives, etc. Yeah, I rather like that aspect as well, it&#8217;ll keep some people from freaking out about running down civilians.</p>
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		<title>By: Paul</title>
		<link>http://www.aeropause.com/2007/02/review-crackdown-is-not-another-zoe/comment-page-1/#comment-18443</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Mon, 12 Feb 2007 17:39:56 +0000</pubDate>
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		<description>Ah yes seamless jump-in jump-out was hinted at by the developers when the demo came out wasn&#039;t it?

I&#039;m glad they dock you skill points for hitting pedestrians.  I hope you lose points if you kill them with other means too.  E.g. lose firearms points if you shoot them, etc.

That might be annoying, though.  It can be too easy to target a pedestrian in a crowd of bad guys, if it&#039;s like how the demo was.
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		<content:encoded><![CDATA[<p>Ah yes seamless jump-in jump-out was hinted at by the developers when the demo came out wasn&#8217;t it?</p>
<p>I&#8217;m glad they dock you skill points for hitting pedestrians.  I hope you lose points if you kill them with other means too.  E.g. lose firearms points if you shoot them, etc.</p>
<p>That might be annoying, though.  It can be too easy to target a pedestrian in a crowd of bad guys, if it&#8217;s like how the demo was.</p>
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		<title>By: Matthew Mac</title>
		<link>http://www.aeropause.com/2007/02/review-crackdown-is-not-another-zoe/comment-page-1/#comment-18442</link>
		<dc:creator>Matthew Mac</dc:creator>
		<pubDate>Mon, 12 Feb 2007 17:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2007/02/review-crackdown-is-not-another-zoe/#comment-18442</guid>
		<description>I&#039;ve been wondering about the MP.  Someone, admittedly on some other forum, said that the MP ISN&#039;T seamless, and there had to be loading screens and your agent had to be regenerated to play with your buddy.  Then, when the host quit, it would kick you to the main menu.  Is that true?  Its not so bad if it is, but I wanted to know if it was Gears seamless.
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		<content:encoded><![CDATA[<p>I&#8217;ve been wondering about the MP.  Someone, admittedly on some other forum, said that the MP ISN&#8217;T seamless, and there had to be loading screens and your agent had to be regenerated to play with your buddy.  Then, when the host quit, it would kick you to the main menu.  Is that true?  Its not so bad if it is, but I wanted to know if it was Gears seamless.</p>
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		<title>By: James</title>
		<link>http://www.aeropause.com/2007/02/review-crackdown-is-not-another-zoe/comment-page-1/#comment-18441</link>
		<dc:creator>James</dc:creator>
		<pubDate>Mon, 12 Feb 2007 16:03:13 +0000</pubDate>
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		<description>Nice write-up, I know you&#039;ve been gnawing at the bit to roll this out.

I&#039;m glad you tossed that ZOE reference in there as well.  It&#039;s a very close parallel.
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		<content:encoded><![CDATA[<p>Nice write-up, I know you&#8217;ve been gnawing at the bit to roll this out.</p>
<p>I&#8217;m glad you tossed that ZOE reference in there as well.  It&#8217;s a very close parallel.</p>
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