Wii Oozing With Missed Opportunity
Finally got to spend some quality time with a friend’s Wii yesterday. I’ve played it in the past but only at demo kiosks and never live in someone’s living room. My evening was spent exclusively playing Wii Bowling, as you can see in the image above. Out of the entire set of games, Wii Bowling is the only one that interested me at all.
We played a four player game of Wii Bowling, swapping two remotes for the four players. In the end, I was left unsold on whether this was really a better way to play a bowling video game or just a different way. Since I have little interest in Nintendo’s franchises, the casual games will be it’s only draw for me. I’m going to need more than just the remote movements to convince me to buy it, for a crowd it’s great but by itself it came off pretty shallow.
Unfortunately, the game play wasn’t what caught my attention yesterday. The lack of Wii remotes and nun chucks was the hot topic. The owner of the Wii you see me using had purchased Madden ’07 with the system, but has yet to be able to enjoy it’s multiplayer component due to the game’s reliance on the nun chuck attachment. For a system focusing on playing together, it’s pretty glaring.
High demand is not a valid excuse for the lack of hardware being produced by Nintendo. Two close friends, both supervisors at Best Buy locations in two different States, mirror the same story. The amount of Wii’s delivered to their store since Christmas has been in the single digits. Wii remotes and nun chucks, which should be shipped in at least a 4:1 ratio to consoles shipped, have been almost completely MIA.
There’s one problem with Nintendo’s plan on pulling in the casual gamer. A new gamer is easily disenchanted when faced with something like a software or hardware shortage. Just by playing last night I can easily imagine Wii hardware all over the country laying stagnant (similar to PSP systems shortly after launch) as promises of hardware and software go unfulfilled.
Nintendo’s hardware shortage really feels like a huge missed opportunity. Introducing your console to a collection of non-gamers is a valiant idea but instantly introducing these delicate clients to the reason why Nintendo home consoles have faltered in the past two generations, is not.
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http://www.farbot.com/ Paul
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Sammael
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Stephen
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http://www.fourhman.com Joe
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Stephen
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Qwirk
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http://blog.pjsattic.com/corvus Corvus
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chris
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sheen
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Qwirk
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XAQ! (aeropause)









