Apple »

Best Top Digger Truck Kids Games For iPad & iPhone

October 16, 2012 – 10:44 am | Comments Off

There are a couple of great truck games on the iPad you might enjoy for your kids that I wanted to share. As far as construction truck and Schoolbus games for kids go, these are …

Read the full story »
Home » PS3

Sony: No Force Feedback, No Matter What.

Submitted by on January 5, 2007 – 4:42 pmOne Comment

Formula_Force.jpgI’m one of those guys who bought a Logitech Formula Force GP racing wheel strictly for Gran Turismo 3 A Spec. I didn’t buy the official blue PS2 version either, I picked up the PC version which is identical in functionality (only red in color) but sold for about $30 less. I got a lot of use out of it and it definitely turned out to be the most immersive experience I’ve had with a racing game. I’m actually spoiled by it and can no longer enjoy a Gran Turismo game without a force feedback wheel.

According to Sony, I guess I can no longer enjoy a future Gran Turismo game.

The only benefit to the wheel was the rumble functionality, feeling the thump of the tires when they rub the edges of the road is irreplaceable. This is truly the only time I need force feedback and Sony has now confirmed it won’t be possible with the PS3, even with a Force Feedback wheel. We knew that the rumble feature was not available when using the SIXAXIS, but I never imagined that a racing wheel that supported the feature in the previous generation won’t support it this time around. Can I also assume that if I fire up GT4 on a PS3 there won’t be force feedback with my wheel?

Am I crazy to have assumed force feedback would’ve been possible with a non-Sony racing wheel?

Via tipped from Arstechnica

  • Subnet6

    Great Writeup.

    This is why I come to Aeropause. Sure, I’ve seen this news on several other sites, but you guys always do such a great job of embedding otherwise uninteresting news into a story that makes it worth reading. No spin, no antagonistic slant, just interesting writing that connects the news to you the writer, and through you, to us, the reader. Thats all. Carry on. :)