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Review: Dragon Ball Z – Ultimate Tenkaichi (PS3)

October 28, 2011 – 12:44 pm |

I really liked last year’s DBZ game, Dragon Ball Z: Burst Limit 2. It felt like the franchise had finally achieved some serious attention with a game that was both deep and fun.
This year, we …

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Knock Down Building, Pick Up Big Chunk, Throw At Friend.

Submitted by on December 13, 2006 – 9:46 amNo Comment

Toblo Screenshot

Slashdot recently mentioned the nominees for the 2007 Independent Games Festival awards, and in comments below that article I saw Toblo mentioned as a nominee. Created at the DigiPen Institute of Technology as a junior year project, Toblo is a multiplayer game with a fun concept, includes support for offline play with bots, offline play in a sandbox mode, and online play with friends. In it you grab hunks of scenery in the form of blocks and throw it at each other and the stacked-up blocks of scenery, with capture the flag gameplay thrown in. The structures will come crumbling down if struck often enough, or if you grab the block holding them up out from under the pile.

I gave it a whirl in sandbox mode and it made me smile, reminding me of spending hours building with wooden blocks when I was a kid, then knocking the buildings down for fun. You can find out more over at the official site, and while they do want your name and email address to download it, I think it’s worth the trouble. Also, Gamasutra had an article up earlier this year from the authors of the game about how they went about play-testing it to bring the quality level up compared to other student projects. Take a look and tell us what you think.

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