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Home » PSP

WTF: Chicken Sexer

Submitted by Kat on October 23, 2006 – 12:57 amComments

wtfpsp.jpg
It has come to my attention (via PSP Fanboy) that if you play Work Time Fun, you get to be a chicken sexer. Yes, one of the minigames involves separating male and female chicks. Apparently, it’s an “awful, boring game that feels like work” and does not pay well. This, however, is from the same review that says Counter, a game where you count the number of people who walk by, is fun. Perhaps we need to work on a definition of the word fun.

Overall, WTF is not getting good reviews. You start out with only 4 minigames which you have to play to get a paycheck, with which you can buy new minigames. However, when you want to buy a new minigame, you do so from an in-game vending machine that also dispenses collectibles (sounds like they’re all non-interactive, unfortunately) and therefore, you take your chances on getting a new minigame. Adding to the game’s problem is that the games are meant to be played for several minutes at a time, instead of seconds (like the Wario Ware games). The game sounds mostly tedious with little bits of fun smooshed in. You tried, Sony, but I’ll stick with the Wario Ware games. (P.S. – WTF is rated T for Teens.)

  • Sam
    is this game any good?

    i read a review saying it was rubbish...then one that says it was great..

    anyone gives me a balance review before i spend my hard earned dollars?
  • It's Either This Or 'HOT PXL', Which Is More WarioWare Than WTF..

    I'll Still Get Both, Though..
  • I bought the Japanese version, played it, and loved it. But the thing is is that the American player doesn't operate the same way as the Japanese player does, so I understand all of the bad reviews for this game. Yes the games are tedious, yes the games can be very boring, yes the games have no point. But it's more in how well you can set your own goal in the game as opposed to just being able to beat it outright, like in WarioWare. So maybe you want to get 3 perfect arrows in William Tell, or maybe you want to beat all 100 Bhudda in the Bhudda-killing FF clone; there is no end to the game, it's just how much you personally want to play it. I bet that if half of you sat down with the game and played it, you'd come to like it and even end up playing it a lot, in order to unlock everything. The quirky sense of humour and the fact that it is a "kusoge-" (Shit-game, whose sole purpose is to infuriate the player) just makes it a little treasure. And for the idiots who make snap decisions that it is a rip-off of WarioWare, here is some history:

    This game isn't based off Warioware, it's based off of Groove Jigoku V, made in 1998. The basic concept of WTF (Baito Hell 2000) is the same as GJV, that you do meaningless jobs to accumulate money which you can use to buy stuff from gachapon machines. The only differences are a few in gameplay, and in GJV what you accumulate is to make music. Baito Hell 2000's name is also similar to Groove Jigoku V (Groove Hell V), the differences in the games reflective of the names. In Groove Jigoku V, you use things you acquire in part-time hell to make grooves, while in Baito Hell, it's a hell of part time jobs (part time jobs called Arubatio or Batio in Japanese) to acquire meaningless crap; which is what many people who have Baito do. Baito Hell is a recognized sequel of Groove Jigoku V, and when talking about Baito Hell's history Groove Jigoku V is always mentioned, even though it is a very rare PS1 game. Note: Baito Hell 2000 is a SEQUEL to Groove Jigoku V.

    Both games' producer and creative designer is Peirre Taki (of Denki Groove), both games share many similar mini-games, both games feature music created by Peirre Taki.

    The reason why Baito Hell's minigames often feature Mario-like characters is because it is a parody of the Mario franchise, which is incredibly popular world-over, but not so much anywhere as in Japan.

    The debate over whether or not it is a rip-off of Warioware only exists in countries that are NOT Japan, as the Japanese not only know that Baito Hell is not only a sequel to a game created BEFORE Warioware, the also know the concept is different, the gameplay is different, the target audience is different, and that the producer of the game, Peirre Taki, did not make this game as a cash in on the Warioware phenomenon, but because he likes to do incredibly weird stuff and would love nothing better to create another "Kusoge-," a type of game genre which translates (politely) into "crap game."

    People that don't know these facts adamantly defend that Baito Hell is a rip-off of Warioware, even though their argument fails when the fact that Baito Hell is a sequel to a game created before Warioware; it would be easier to make the argument that Warioware is a rip-off of Groove Jigoku V, given when the games were released. However, because minigames like those found in Baito Hell and Warioware are so benign and simplistic, and probably have been done in one form or another from before either game was ever a thought in anyones head, calling one game a rip off of another is just ludicrous.

    Conclusion: Baito Hell 2000 (aka WTF) is a sequel to Groove Jigoku V, released in 1998, released 5 years before the first Warioware title. It cannot be called a rip-off of Warioware as the gameplay, concept, etc, were all established in Groove Jigoku V. Warioware is also not a rip-off of Groove Jigoku V, as the basic gameplay, concept, etc fundamentally differ from that of Groove Jigoku V.
    Parody is heavy in Baito Hell, and just because a parodied version of Mario or other Nintendo characters is used does not make it either a rip-off or derivative work (given the nature of the game in which the character is involved). Baito Hell also parodies Street Fighter, Final Fantasy, RBI Baseball, Ghouls and Ghosts, shooters, wrestling games, etc, but apparently if anyone sees one likeness of Mario appear they immediately assume it's a rip-off of Warioware.
  • James (Aeropause)
    Now I see why Sony didn't publish this one.
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