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Review: Dragon Ball Z – Ultimate Tenkaichi (PS3)

October 28, 2011 – 12:44 pm |

I really liked last year’s DBZ game, Dragon Ball Z: Burst Limit 2. It felt like the franchise had finally achieved some serious attention with a game that was both deep and fun.
This year, we …

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The Colour of New-Gen Gaming

Submitted by on October 23, 2006 – 6:49 pm7 Comments

Our story on The Colour of Next-Gen Gaming was picked up by Joystiq. They added a montage of the average colour for each screenshot, which isn’t something that I personally think makes much sense. As many of their readers commented, it isn’t the average colour that is of concern, but the distribution and range of colours.

One of their readers, Dejital, made up a “The color of NEW gen” image based on our original montage. It looks good to me!

colour_of_new_gen.jpg

7 Comments »

  • Burton says:

    I think there is a lot to be said for trend of titles that belong to a Nintendo console. I also think that the initial sampling is a narrow focus on both the original screenshot and the reader submitted one. I think there’s a correlation there, but there’s also the correlation that the majority of the titles pictured in the original sampling have guns in them. I think the genres seem to lock people into certain color palettes. When you get the light hearted and whimsical Nintendo-type titles, you get more vivid, saturated colors.

  • Nathan says:

    Nintendo has always had, by far, the widest array of colors in their games. It’s always been about content with them and you can see it even in the color of games. I certainly love the amount of color in their games. I think most people do tend to believe that “real” colors are washed out war time greys and browns. I really think the industry needs to take a few notes from a video camera. We don’t see colors, neither does a camera… so why are so many games so bland?

  • Lixies says:

    Notice the brown and grey games were Western games.

    These blue, green, white, and purple games are Eastern games.

    Blizzard’s WoW is an international sucess in part because of its international appeal with cartoony saturated colors.

  • Abiyasa says:

    That’s what I love from the Japanese games. They use bright colors instead of the depressing ones. The reason why western game is brown-ish and grey-ish is because they have dark and depressing themes. And if the game use more colors, most gamers will stay away from it. They would say, “It’s a game for kid”.

    I hope to see more happy games in the western world.

  • Nick says:

    Cruds: Oh man, I *completely* forgot about the “Blue Sky In Games Campaign”! I remember seeing a while ago now. Possibly at some subconscious level, that was the inspiration for my original post. :D

  • Eisenstein says:

    That’s not a montage on Joystiq. A collage maybe, but montage is something else entirely.

  • zorniki says:

    I do agree to most of the comments here. Designing a game around a post nuclear war theme is what most games seem to be about with the next gen. That

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