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	<title>Comments on: Splinter Cell: Double Agent Achievements Revealed&#8230; kind of</title>
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		<title>By: George</title>
		<link>http://www.aeropause.com/2006/10/splinter-cell-double-agent-achievements-revealed-kind-of/comment-page-1/#comment-15218</link>
		<dc:creator>George</dc:creator>
		<pubDate>Tue, 03 Oct 2006 17:44:19 +0000</pubDate>
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		<description>I absolutely agree 100%. I love achievements. When I get a new game, I actually look through the achievements to help me decide how I will play the game. I&#039;m not sure I would&#039;ve even bothered with the Call of Duty 2 single-player, if not for the achievements.
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		<content:encoded><![CDATA[<p>I absolutely agree 100%. I love achievements. When I get a new game, I actually look through the achievements to help me decide how I will play the game. I&#8217;m not sure I would&#8217;ve even bothered with the Call of Duty 2 single-player, if not for the achievements.</p>
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		<title>By: Subnet6</title>
		<link>http://www.aeropause.com/2006/10/splinter-cell-double-agent-achievements-revealed-kind-of/comment-page-1/#comment-15217</link>
		<dc:creator>Subnet6</dc:creator>
		<pubDate>Tue, 03 Oct 2006 17:34:26 +0000</pubDate>
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		<description>I don&#039;t know about everybody else on here, but I live the concept of achievement points.  I think it is as much of an innovation in gaming as anything going on right now.  Don&#039;t get me wrong, I&#039;m stoked for the Wii, but I just love the added element of achievements.  It takes a game and makes it deeper with very little extra work on the part of the Devs.  I REALLY hope Nintendo and Sony implement something similar.  Once you start playing with them, you really notice when they are gone.
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		<content:encoded><![CDATA[<p>I don&#8217;t know about everybody else on here, but I live the concept of achievement points.  I think it is as much of an innovation in gaming as anything going on right now.  Don&#8217;t get me wrong, I&#8217;m stoked for the Wii, but I just love the added element of achievements.  It takes a game and makes it deeper with very little extra work on the part of the Devs.  I REALLY hope Nintendo and Sony implement something similar.  Once you start playing with them, you really notice when they are gone.</p>
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