Fear Not! F.E.A.R. 360 is Hot!
IGN has an exclusive early review of F.E.A.R. for the Xbox 360, ringing up an “Outstanding” score of 9.1. Erik Brudvig loved everything about F.E.A.R. 360, except for an odd online multiplayer quirk:
“That being the lack of a post-game lobby. As soon as you finish a game, you’ll be kicked back out to the menu screen without so much as a chance to say goodbye. This happens even on unranked matches where you are presumably playing with friends making it more than a little frustrating to get into an extended online session with some buddies. When asked about any plans to update this, we were told that none were in the pipeline as of yet.”
Okay okay, here’s the good stuff,
If the graphics are good, the sound is exceptional. Put this game in a home theater that can handle 5.1 surround sound and you have one great auditory experience. Trickling water, droning bass, and giant explosions that come out of nowhere break the silence in ways that will suck you into the game and then quickly shake you out of your trance. Even the generic elevator music you’ll hear periodically throughout the game hits you in a way that is oddly unsettling. F.E.A.R. was the runner-up to the IGN PC Channels award for “Best use of Sound” last year with good reason; and it all holds up on Xbox 360.
Best of all, no truncated, Micro-payment trash to be found!
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I have the PC version, I loved every minute of it. Still wondering if I’m going to check out the 360 release. I’ll have to look at the IGN review to see if anything is different. But if you haven’t played this game, I strongly suggest you pick it up, and play it loud!