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Review: Dragon Ball Z – Ultimate Tenkaichi (PS3)

October 28, 2011 – 12:44 pm |

I really liked last year’s DBZ game, Dragon Ball Z: Burst Limit 2. It felt like the franchise had finally achieved some serious attention with a game that was both deep and fun.
This year, we …

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Home » XBOX 360

Lost Odyssey – OMFG!

Submitted by on September 21, 2006 – 5:01 pm3 Comments

First and foremost I am not a big fan of turn based rpg’s but after seeing the visual splendor that is Lost Odyssey I might be willing to give the genre another go. This game looks absolutely amazing. It looks on par with games like Gears of War and MGS4. The first part of the video is all CGI but afterwards you get an extended view of real gameplay, which for the first time look almost as good as the CGI.

3 Comments »

  • ash says:

    I don’t think you can say that the real gameplay looks as good as the CGI, because 95% of that was CG . What little gameplay there was was not going to be too taxing for the machine.

    To me the whole video seemed like a joke about how bad turnbased RPGs are. You have the amazing lead in, a long scene with fluid, dynamic combat, the protagonist slaying enemy after enemy from all sides…and then suddenly it freezes, people line up opposite each other, and they start taking turns to hit each other. Even worse, the main guy is surrounded by literally hundreds of enemies, and yet they only attack him one at a time.

  • Daniel says:

    Not to taxing for the machine, and you know this how? If you dont have anything smart to say say nothing!

  • ash says:

    Ok well lets look at it another way – what is there going on in the actual gameplay bits that’s actually that processor intensive? Everyone’s stationary with a little bit of animation. Time isn’t a factor so none of the calculations are time critical. Nothing really moves except when there’s a predetermined attack or block. I’m not having a go at the style of game, I’m just saying, in a turn based game it’s not hard to get high quality graphics that are close to CG quality.

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