Read-a-long with Nintendo Power #253 (April 2010)
March 21, 2010 – 10:40 am | Comments

This issue has some very good news about two games I’ve been monitoring, plus some bad reviews for two games I was going to get. And a little middle-of-the-road news about WarioWare DIY. Stuff your …

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Home » XBOX 360

XNA Game Studio Express Beta Available

Submitted by Shane on August 30, 2006 – 11:05 amComments

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Our mention earlier of XNA Game Studio Express’ availabilty has now surfaced and is offered as a free download for those who want to start making Xbox 360 games ported from XP or Vista. The final version will be out this holiday and XNA Game Studio Professional will be available in spring 2007. Hopefully we’ll start seeing some creative Indie games in the following years.

Grab the Beta here


Microsoft today released the public beta of XNA Game Studio Express, the pioneering technology designed to open up game development to new audiences, including hobbyists, students and independent developers, in the hopes of injecting a shot of creativity into the electronic entertainment industry.

Novice game creators can download the tool today from here to develop games for Windows XP and Windows Vista, at no charge. The games built on Windows can be migrated to the Xbox 360 console system starting this holiday season as part of the XNA Creators Club subscription for $99 a year, or a four-month trial cost of $49, opening up retail console game development to anyone for the first time.

Since the announcement of XNA Game Studio Express upcoming availability on August 14, the public response has been overwhelming more than 100 schools have requested information on how they can incorporate XNA Game Studio Express into their curricula and the breakthrough news has generated millions of hits on Internet search engines.

As one of nearly 20 leading universities worldwide incorporating XNA Game Studio Express into their curricula, including Southern MethodistUniversity’s Guildhall and the University of Southern Californias GamePipe, Microsoft announced additional support from DigiPen Institute of Technology in Redmond, Washington, a leader in the field of digital interactive entertainment education. Through its ProjectFUN software running on XNA Game Studio Express and summer workshops starting in 2007, DigiPen will bring Xbox 360 console game development for the first time ever to thousands of children ages 10 through 16.

XNA Game Studio Express is an incredibly accessible tool for making games for Microsoft’s game platforms and will provide our university students with modern tools and console development experience, said Claude Comair, founder and chairman of the board at DigiPen Institute of Technology. And now with our ProjectFun for XNA Game Studio Express, we’re eager to extend our
educational offerings on Windows and Xbox 360 to include young children.

In conjunction with today?s release of the XNA Game Studio Express beta, XNA partner GarageGames will begin enrollment for its Torque X beta program which can be accessed via Torque X includes both Torque Game Builder and a version of the Torque Shader Engine which have both been developed in conjunction with XNA Game Studio Express, allowing budding game developers to
use drag and drop tools to easily create great games. The final version of Torque X will be released this holiday.

The final version of XNA Game Studio Express and the XNA Creators Club for building and distributing games on the Xbox 360 will launch simultaneously this holiday. XNA Game Studio Professional will be available in spring 2007.

  • It's basically going to be the same as Visual C#. (Actually, it's exactly like Visual C# with some extra libraries for the XNA Framework.) What this means is, that if you are a complete beginner, you're going to need some basic training in Object Oriented Programming. C# is actually pretty beginner friendly, and there are some good books at Borders or Barnes and Noble on beginning game programming using Object Oriented Programming. There is also a program (not free) called "Torque Game Builder" that supposedly makes game programming much easier, but I've never used it.


    So, basically, you'll need some programming knowledge beforehand, but it is going to be a GREAT platform for teaching yourself how to program.
  • Mole
    I wonder how easy it will be though to actually start making games for the "novice" like myself? Has anyone ever tried this out? Is it easy?
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