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	<title>Comments on: Top Ten Best Physics Games</title>
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	<link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/</link>
	<description>Aeropause is a video game blog that explores game culture, trends, technologies and innovations.</description>
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		<title>By: Eddie</title>
		<link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/comment-page-2/#comment-14048</link>
		<dc:creator>Eddie</dc:creator>
		<pubDate>Wed, 20 Sep 2006 13:51:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2006/08/top-ten-best-physics-games/#comment-14048</guid>
		<description>The Marathon series by Bungie had a versatile physics engine that you could edit if you wanted.  Grenade launchers had arc, powerful weapons had recoil, you could &quot;grenade hop,&quot; and best of all people you kill  with an explosion could potentially go flying across the level in a pile of guts.
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		<content:encoded><![CDATA[<p>The Marathon series by Bungie had a versatile physics engine that you could edit if you wanted.  Grenade launchers had arc, powerful weapons had recoil, you could &#8220;grenade hop,&#8221; and best of all people you kill  with an explosion could potentially go flying across the level in a pile of guts.</p>
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		<title>By: Catchneyez</title>
		<link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/comment-page-2/#comment-14047</link>
		<dc:creator>Catchneyez</dc:creator>
		<pubDate>Wed, 13 Sep 2006 20:29:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2006/08/top-ten-best-physics-games/#comment-14047</guid>
		<description>Although the marines bouncing around perfectly while riding on the back of my warthog was cool, Psi-ops is what really made physics in gaming stand out to me.  I never bought it, but I rented that game 3 different times in 2 years just because I wanted to toss people around and blow up heads again.
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		<content:encoded><![CDATA[<p>Although the marines bouncing around perfectly while riding on the back of my warthog was cool, Psi-ops is what really made physics in gaming stand out to me.  I never bought it, but I rented that game 3 different times in 2 years just because I wanted to toss people around and blow up heads again.</p>
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		<title>By: Skutarth</title>
		<link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/comment-page-2/#comment-14046</link>
		<dc:creator>Skutarth</dc:creator>
		<pubDate>Mon, 04 Sep 2006 16:51:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2006/08/top-ten-best-physics-games/#comment-14046</guid>
		<description>Unreal didn&#039;t really utilize actual portals. As far as I know, it only uses rendering portals for things like the sky/moving settings (fighting on a train in UT).

I&#039;m pretty sure that Prey was first being planned in 1995... with Portals in mind. I&#039;m glad at least half of you caught on that the author is full of crap.
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		<content:encoded><![CDATA[<p>Unreal didn&#8217;t really utilize actual portals. As far as I know, it only uses rendering portals for things like the sky/moving settings (fighting on a train in UT).</p>
<p>I&#8217;m pretty sure that Prey was first being planned in 1995&#8230; with Portals in mind. I&#8217;m glad at least half of you caught on that the author is full of crap.</p>
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		<title>By: Nimrod</title>
		<link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/comment-page-2/#comment-14045</link>
		<dc:creator>Nimrod</dc:creator>
		<pubDate>Fri, 01 Sep 2006 09:10:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2006/08/top-ten-best-physics-games/#comment-14045</guid>
		<description>Virtual Fighter?!? How did you even think of putting that shit on a &quot;TOP 10&quot; List when you didnt even mention ANYTHING about PHYSICS?!?
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		<content:encoded><![CDATA[<p>Virtual Fighter?!? How did you even think of putting that shit on a &#8220;TOP 10&#8243; List when you didnt even mention ANYTHING about PHYSICS?!?</p>
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		<title>By: kyldere</title>
		<link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/comment-page-2/#comment-14044</link>
		<dc:creator>kyldere</dc:creator>
		<pubDate>Mon, 28 Aug 2006 15:29:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2006/08/top-ten-best-physics-games/#comment-14044</guid>
		<description>Hey George .... What about Scorched Earth or even Worms? ... &quot;Bureeeeeto&quot;
</description>
		<content:encoded><![CDATA[<p>Hey George &#8230;. What about Scorched Earth or even Worms? &#8230; &#8220;Bureeeeeto&#8221;</p>
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		<title>By: andym</title>
		<link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/comment-page-2/#comment-14043</link>
		<dc:creator>andym</dc:creator>
		<pubDate>Sun, 27 Aug 2006 22:46:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2006/08/top-ten-best-physics-games/#comment-14043</guid>
		<description>&quot;Yeah red faction was supposed to be really awesome but it kinda wasnt so thats why i put it on here&quot;

&quot;dead rising has great physics because you can use all sorts of weapons.&quot;

&quot;the preset animations in virtua fighter means it has a great physics engine.&quot;

i could go on and on. this is one of the worst top ten lists i have ever read. i mean #1 hasnt even come out yet. plus you say the portals in prey seem tacked on when prey has been in development for years before portal itself.

do your homework or dont write stupid articles like this.
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		<content:encoded><![CDATA[<p>&#8220;Yeah red faction was supposed to be really awesome but it kinda wasnt so thats why i put it on here&#8221;</p>
<p>&#8220;dead rising has great physics because you can use all sorts of weapons.&#8221;</p>
<p>&#8220;the preset animations in virtua fighter means it has a great physics engine.&#8221;</p>
<p>i could go on and on. this is one of the worst top ten lists i have ever read. i mean #1 hasnt even come out yet. plus you say the portals in prey seem tacked on when prey has been in development for years before portal itself.</p>
<p>do your homework or dont write stupid articles like this.</p>
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		<title>By: meast</title>
		<link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/comment-page-2/#comment-14042</link>
		<dc:creator>meast</dc:creator>
		<pubDate>Sun, 27 Aug 2006 16:12:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2006/08/top-ten-best-physics-games/#comment-14042</guid>
		<description>How come no one remembers portals were in unreal 1
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		<content:encoded><![CDATA[<p>How come no one remembers portals were in unreal 1</p>
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		<title>By: BJ Woods</title>
		<link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/comment-page-2/#comment-14041</link>
		<dc:creator>BJ Woods</dc:creator>
		<pubDate>Sat, 26 Aug 2006 08:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2006/08/top-ten-best-physics-games/#comment-14041</guid>
		<description>the idea of portals from Prey came out waaay before Narbacular Drop... But anyway, If youre gonna rate games that havent been released yet, check out the trailer for Force Unleashed... theres pleeeenty of physics you can play around with using the FORCE!
</description>
		<content:encoded><![CDATA[<p>the idea of portals from Prey came out waaay before Narbacular Drop&#8230; But anyway, If youre gonna rate games that havent been released yet, check out the trailer for Force Unleashed&#8230; theres pleeeenty of physics you can play around with using the FORCE!</p>
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		<title>By: Rip</title>
		<link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/comment-page-2/#comment-14040</link>
		<dc:creator>Rip</dc:creator>
		<pubDate>Sat, 26 Aug 2006 08:10:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2006/08/top-ten-best-physics-games/#comment-14040</guid>
		<description>This article sucks. Many notable exceptions have already been listed.

You claim to not know the history of the portals idea, but you go ahead and suggest that Prey stole the idea, even though they had it in 1996. How can you even say Prey&#039;s feels &quot;tacked on&quot; when the game is built around it? The only difference between Portal and Prey is that Portal lets you have a portal creating weapon, which was initially an idea from the 1996 version of Prey.

And how does Portal even belong on this list?
It&#039;s not even released and its the #1 physics game? This based on THE TRAILER?

Have you seen THE TRAILER for Killzone for PS3? There was crazy physics in there too.
</description>
		<content:encoded><![CDATA[<p>This article sucks. Many notable exceptions have already been listed.</p>
<p>You claim to not know the history of the portals idea, but you go ahead and suggest that Prey stole the idea, even though they had it in 1996. How can you even say Prey&#8217;s feels &#8220;tacked on&#8221; when the game is built around it? The only difference between Portal and Prey is that Portal lets you have a portal creating weapon, which was initially an idea from the 1996 version of Prey.</p>
<p>And how does Portal even belong on this list?<br />
It&#8217;s not even released and its the #1 physics game? This based on THE TRAILER?</p>
<p>Have you seen THE TRAILER for Killzone for PS3? There was crazy physics in there too.</p>
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		<title>By: Joshua Rice</title>
		<link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/comment-page-2/#comment-14039</link>
		<dc:creator>Joshua Rice</dc:creator>
		<pubDate>Fri, 25 Aug 2006 16:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeropause.com/wordpress/2006/08/top-ten-best-physics-games/#comment-14039</guid>
		<description>Well, the list is pretty good but..

I&#039;d have to say Quake 3 has the best physics implemented INTO the game, sure the other has physics, but they all stick and the games feel, less reponsive, with teh exception of HL2, but Q3 and HL2 are pretty much some of the best games around (gameplay/physics etc.)
</description>
		<content:encoded><![CDATA[<p>Well, the list is pretty good but..</p>
<p>I&#8217;d have to say Quake 3 has the best physics implemented INTO the game, sure the other has physics, but they all stick and the games feel, less reponsive, with teh exception of HL2, but Q3 and HL2 are pretty much some of the best games around (gameplay/physics etc.)</p>
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