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Tiny Diggers – An iPad Construction Truck Game for Kids Age 2-5

February 20, 2012 – 12:39 pm | 3 Comments

Tiny Diggers has just been released on the iPad and soon the Mac computer. Here’s the details on this fun, educational game from TouchTilt Games.
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Review: Madden 07 (Xbox 360)

Submitted by on August 30, 2006 – 8:45 am5 Comments

madden07box.jpgFor sports gamers, there’s probably no topic that is more controversial than the venerable Madden series. Unfortunately, if you’re looking for something that is much improved over past offerings, you will be disappointed. That’s not to say that the game absolutely stinks… It’s just that the more I played Madden 07, the more and more I found myself wishing for the bygone days of ESPN NFL 2k5.


You know, the license that actually leveraged and did something useful with the ESPN moniker. Licensing issues aside, be they ESPN or NFL related, there are some aspects of the latest Xbox 360 version that are praiseworthy. For starters, the graphics on the 360 version are VASTLY improved over 06. In this iteration, player models have finally caught up to and surpassed the quality of Xbox 1 games from a few years ago. I know, that’s not saying much, but for the Madden series, this is a good thing. You can actually see the beads of sweat on the players and the reflections and lighting (especially with inclement weather) are quite superb.

However, one aspect of the 3D modeling was quite poor, and that is the animations and collision detection. They stink. They stink like butt. There’s nothing to break you out of the “zone” like seeing a huge mass of players standing in the middle of the field all running in place, because the game doesn’t know what to do with players that are too close together. Not good for an American football game! In one game, I actually witnessed players pass completely THROUGH the ball carrier… on two different plays. I mean, I know Clinton Portis is good… but last time I checked, he didn’t have the mutant ability to phase right through solid matter.

The most frustrating part of the craptacular collision detection was trying to play the running game. It’s like a bad pinball machine. You kind of have to shoot your running back at the line and bounce him around a bit to see if he’ll pop out in some random direction and break away. To make matters worse, the AI simply cannot figure out how to block properly. If the lead blocker is supposed to block on the right side of the line so you can run out to the side, 9 times out of 10, he’ll shoot for the DT instead of the DE.

Fortunately, Madden 07 includes a nice feature that allows you to take control of the lead blocker instead of the ballcarrier. I used this many times, and is one of the few truly cool features of this year’s Madden game. Of course, it’s value is made greater by the fact that other aspects of the game suck so bad. Kind of like noticing how great the bug zapper on your porch is, because all of the screens have gaping holes that let mosquitos fly right in.

Another problem is regarding player movement. I try not to pass into double coverage, but in Madden 07, I encourage it. On especially long passes, the AI secondary will sometimes literally run a circle around your receiver instead of running at him, thus allowing him to catch the ball and leave the pass coverage in the dust. Sometimes this didn’t always work to my advantage, though. There were instances where my receiver, especially at or near the line of scrimmage, would catch the ball and then run backwards, ignorant of my shouts of anger and mashing of the movement stick in the opposite direction.

All in all, gameplay can be fun, but like I wrote earlier, it feels like an unfinished beta version compared to NFL 2k5. Am I being picky? Heck yeah. (Don’t get me started on the interface slowness.) Since NFL 2k5, we really should expect more from our yearly Madden subscriptions.

I’ve not been a big fan of the Madden interface for some time now, but honestly, if you’re used to it, it’s not horrible. Most of the menu items are in their logical places, and it’s nice to be able to click down on the left stick from any menu and pop up a screen that allows you to quicksave your profile, roster, franchise, etc.

The polish on the interface also came through when playing Superstar Mode. You can think of Superstar Mode as a sort of football RPG. You create your “character” and then you can sim all kinds of things like press interviews (where you can badmouth the coach) and two-a-days. It’s not necessarily for everyone, but playing a single player throughout an entire game and season, espeically as a QB or LB, was very rewarding. Unfortunately, they don’t let you skip practice (though you can sim it), tell off the coach, and hire Drew Rosenhaus. So, no TO mode in this year’s Madden.

Although, in Franchise Mode, that off-the-field crap just doesn’t matter. But what is truly and completely unforgivable about Madden 07 on the Xbox 360 is the lack of fantasy draft for your franchise mode. Oh, guess what. The Xbox 1 and PS2 versions of Madden 07 include the fantasy draft. Yeah. For some reason, EA decided that you Xbox 360 owners don’t want features that have been a standard since before the stone age, when the rock was, literally, a rock. Unforgivable.

What this also means, is that when you unlock ?

  • http://sub-division.com Stewart

    Give me ESPN NFL 2k5 any day!

    Why on earth can’t EA realise that the Madden series needs to either a) die, or b) be redesigned from the ground up.

    Any attempt at playing the running game is useless because of the crappy collision detection. Give you an example, in the demo a hole big enough for 3 linebackers appeared in the line of scrimmage so i went to pop my RB straight up only to run into an invisible wall and give up a fumble… stupid game.

  • Chris

    The PS2 version isn’t much better. Apparently playing as solely other players on the field and lead blocking compensates for excessive cheesiness in online play, a really stupid and endless superstar mode, still horrible ball handling, umpires who still can’t get a challenge right, A.I. who throws into triple coverage, passes bouncing off corners and safties hands like they were trying to catch a square football, and corners in the cover 2 that somehow read passes before you’ve even pulled your arm back. Plus that delay before some plays. Plus when you play as another position player, the one you would normally play as becomes an idiot (see A.I. running backs, who juke at the line of scrimmage when there’s a hole 10 yards wide). All this I found out in two days of playing (also, if your opponent brings up a saftey for a blitz, a play that they mask in the NFL, just change your WR to a deep route and hail it up, 7/10 times it works). People say that the game is an exact clone of the previous 06′ but it makes up for that fact, but the ’06 game was almost the clone of the ’05 game plus a hit stick (plus the crappy Superstar Mode). For the licensing these games get, the fact they don’t spend the time to make things better instead of adding new things and updateing rosters disgusts me. With the effort that is put into these games and how much I have to pay for it, I shouldn’t be this angry and boy, are we all paying for it.

  • GoBills123

    The PS2 version rocked the socks off of the 360s. I am very upset that is the case since i spent $80 on the new Madden 07. I wouldn’t have minded the 360 version if I wouldn’t have gone over to my friends dorm and play the ps2 version and see the huge difference. I really don’t care about graphics if this is what i’m gonna get for gameplay. I’m not gonna buy any more Madden games until I see reviews that are good and I see that it has fantasy draft, John Madden annoucing, and the ps2 version for play calling (this version makes it simple for the other player in multiplayer mode to see what play youre calling.)

    ps-Clinton Portis sucks

  • Maddenaholic

    I don’t know what you all are talking about…the ESPN football games died because of one very very clear and blatant reason. They sucked. Yeah, that’s right. Madden was and is better and managed to outsell, and yes, outlive the ESPN games. Madden 2007 has the Superstar mode which, in my eyes, makes it completely worth it. Playing a realistic player, and I mean really playing just one player gives me the same feeling I used to get when I was playing high school football. You know, that feeling of going out on the field and wanting to show everyone what you can do? That’s Superstar Mode in a nutshell. Then, on top of that, you’ve got amazing AI, despite what you think. Look at the minute details like when the referees are announcing and sometimes screw up. It’s not a bug in the game…it’s just fantastic AI. Then watch as your team in superstar, not you, picks plays that a good coach in that position would pick. It even takes into account playbook tendencies. For isntance if it’s 3rd and 6 for the Steelers, instead of going for the pass like most teams, they’re going to play Bill Cowher football and run the ball. If you can’t see how fantastic this game is, then you really need to have your eyes checked.

  • Bill

    The ESPN football games “died” because EA bought the rights from the NFL to be the sole company that can use NFL properties, IE NFL teams, NFL players, NFL stadiums…..sooo Madden is the only NFL football game we can get. And that sucks, hardcore. When you take competition out of producing products, its the consumer that always suffers.

    I liked the ESPN games, I also liked the madden games…..noticed I said “liked”. As of late, EA has really dropped the ball.