Culture.Pause | Aeropause Games



Play the best online craps on the net and win big.


Get great Dish Network channels like the G4 Gaming Network from US Dish.

Comments



Advertise Here

Site Friends

  • AeroPolls

    • What is your favorite part of the Aeropodcast?

      View Results

      Loading ... Loading ...




  • AeroTeam

    Editor-in-Chief
    Shane Whitehouse

    West Coast Contributor/Podcast Manager
    Joseph Haygood

    East Coast Contributor
    Stephen Munn

    East Coast Contributor
    Paul Munn

    Central Contributor
    Richard Windsor

    East Coast Contributor
    Joe Fourhman

    Great Lakes Contributor
    Mike Koss

    UK Contributor
    Vikki Blake

    UK Contributor
    Adam Englebright


    AeroTags


    Channels

    Podcasts


    Latest Game Reviews


    Nintendo Power Read-a-Long



    Video Game Jobs


    AeroLinks

    Forums
    RSS
    About Us
    Contact Us
    Become an Author
    Contests
    Advertising

    Forums



    Podcasts




    Tom Clancy’s Splinter Cell Double Agent

    By Shane | July 20, 2006

    splintcell1.jpg
    Here’s a clip that I have not seen until now for Splinter Cell 4 (XBox 360 & PS3) which is due out in September of this year. I cannot get over how good this game looks but correct me if I’m wrong, does the AI seem pretty dumb or is this an early build with no intelligence attached to the NPCs? I do hope the baddies get an education before the game is released.

    Watch
    More on the game

    Topics: PS3, XBOX 360 | Comments

    Enjoy this article? You may also like:
      No similar posts were found
    • Looks pretty good. Although I thought MSG4 looked better, but it was hard to be sure the MSG4 trailer wasn't just FMI rather than engine footage.

      It had a number of pre-release issues that I saw. Yeah the NPCs seemed a little thick when being shot. Also the gun didn't have any flash or otrher indications it was in use. And the player character didn't seem to react to being shot so realistically.

      Overall the animation for the main char looked great though :) Which is often the problem for next gen titles. Screenshots make you go wow! But then when you actually play the game the animations are so poor it totally ruins the realism.
    • Hefnet
      Yeah it is tough to say what stage they were at with this game come this trailer. Usually they'll say "this game is 70% complete..." or something. WYSIWYG is not always the case with games.
    blog comments powered by Disqus