Prey in 1997
Some of you may not know that the newly released XBox 360 game Prey has been in development for an insane ten year period. It has been said that the time frame was so, so long because of poor management. I have to say if that’s the case then that’s some pretty bad management skills. Talk about pulling a “STALKER”. There are two Paul Schuytema interview videos over on Google Videos which shows the game in 1997 and 1998. Both iterations looks pretty damn good for that time frame. The 1998 demo was running on a 266 MHz Voodoo 2 Card and sported some pretty nice particles, reflections and shadows for it’s time. Imagine how much hard drive space they had back then for games. Under 1 GB?
1997 and 1998
via |Evil Avatar|







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