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Tiny Diggers – An iPad Construction Truck Game for Kids Age 2-5

February 20, 2012 – 12:39 pm | 3 Comments

Tiny Diggers has just been released on the iPad and soon the Mac computer. Here’s the details on this fun, educational game from TouchTilt Games.
Tiny Diggers Delivers Learning With Construction Trucks For Kids on the …

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Indigo Prophecy: Demo Impressions

Submitted by on September 8, 2005 – 8:50 pm3 Comments

indigo.jpg
Once in a while, probably about a few times a year, a game comes out that just gets me all giddy. Indigo Prophecy, AKA Fahrenheit is one of those games. I just finished playing the only chapter in the demo and I love it to bits. The game falls into its own category in a way, unless there are similar games out there that I’m not aware of.

A quick run down of the plot is that for no reason, ordinary people are killing other ordinary people. All the murders have the same ritual and you’re one of those murders. Your name is Lucas Kane and the game starts off when you murder a stranger in the bathroom. So Lucas is trying to find out what happened to him and running from the police throughout the game.

At first when the game started I thought ok, very nice looking game. The character models were excellent and the textures had a pleasant, moody feel to them. I couldn’t figure out at first, how to get Lucas to interact with his environment. This wasn’t indicated in the control’s info section. So it took me about 7 minutes to figure that one out. How the interaction is different from most games is that when you approach an interactive object, be it a urinal or mop for example, a little animated icon appears telling you to push the mouse button and move in the direction indicated. Sometimes you’ll be using the arrow keys for other tasks, and all the time for walking/running Lucas around. Generally however, it’s all about different mouse movements, which I found refreshing. The game can go anyway like a ‘Choose Your Own Adventure’ would. That piqued my interest quite a bit. In the one short chapter alone, I went through about 5 different scenarios. However 4 of those left me caught red handed, so to speak.

Indigo Prophecy had a lot of nice, subtle movie-like qualities. When I was running away from the crime scene, the screen split into two and showed me that a cop in the restaurant was reacting to the scene and then took the necessary measures. The screen then went back to normal. The music seamlessly integrated into the dramatic scenes, the camera’s POV could be altered and one other feature I’ll mention is that Lucas has a stress level or mental state meter. This meter changes when you perform an act that would naturally lower or raise someone

  • http://acidforblood.blogspot.com/ Brinstar

    I got caught about 3 times, because I dallied too long in the loo. I wanted to clean up _all_ the blood, but it just wouldn’t go away! I’ll have to play the demo a few more times this weekend, because the character movement controls took a little getting used to. I’m looking forward to this game, but I’ll read reviews before purchase.

  • http://www.aeropause.com Shane

    Yeah the controls did take a while to get used to. But I figured it out after a while. Great game!

  • ash

    Yeah, I liked it at first too. But once you get into it, it really sucks a big one. The simon says system is a step back ten years, the plot line is predictable, the camera angles are terrible often enough to be really annoying, and there isn’t more than a couple of days game play there. Fahrenheit should be applauded for setting itself a huge challenge, but it fails massively to meet it.